With three days left for Repugnant Bounty’s Kickstarter campaign, developer Starlab Games is already looking ahead to the future. After reaching $738 of the $4,063 USD ($908.29 of $5,000 CAD) goal, the campaign seems unlikely to be successful when it ends on June 27th. Here’s the message posted as a recent Kickstarter update:
Unfortunately, it does not look like we will reach our goal. That’s why I have created a Patreon instead! In hindsight, I probably should have done that instead… Here’s the link if you want to check it out! All future updates will be posted on the Patreon. See you there!https://www.patreon.com/repugnantbounty
When asked for comment, Starr at Starlab had this to say:
A brand-new game for Game Boy has launched its Kickstarter campaign: Repugnant Bounty!
It is self-described by developer Starlab Games as a Metroidvania-style adventure “featuring a kick ass soundtrack, particle effects, parallax effects, environmental details (such as insects pollinating various plants amongst other things), and more.”
The spritework and environmental effects like falling rain in particular stand out as remarkable for the hardware. The art style also has to be commended for appearing to create a stark and stylish game despite the limitations.
21 backers have already pledged $458 USD ($553.29 CAD) towards its $4,143 USD ($5,000 CAD) goal, with 33 days left to reach it. If you’re looking for more information, of if you’d like to help bring this impressive-looking Game Boy game to life, you can head over to its Kickstarter page. You can also join the game’s official Discord to stay up-to-date on new developments.
An interview/Q&A with the developers behind Repugnant Bounty is coming exclusively to GameBoy.blog later this week.[Update: Published!] Let me know in the comments if there’s any questions you’d like answered!
This is the Library of Alexandria for Game Boy homebrew! Not only can you play over 500 homebrew games and demos for the Game Boy directly in your browser, but it hosts a wealth of other information and links to get started homebrewing things yourself.
Here you can enjoy a wide collection of games and homebrews for Game Boy released in the last 30 years. You can play directly here, in your browser.
Not only does author Anthony McGlynn dish on what’s going on recently (GB Studio 2.0, publishing heating up) but there’s also a great look-back on the origins of the scene circa 1999.
“The Game Boy community back in 1999 was mainly set around the IIRC channel, GBDev,” Super JetPak DX co-developer Quang Nguyen said. “We used to hang out in there a lot, and there [were] a bunch of Game Boy development websites linked together by webrings.”
At that point, the Game Boy Color was only a year old, and the system was thriving. Like-minded homebrew creators shared knowledge on coding and such through message boards and chat rooms, spurred on by Michael Hope and Pascal Felbar’s GBDK, an open source Game Boy development kit.
Just put in my preorder for this wonderful looking homebrew game. It’s a shoot-em-up developed by 7FH (haven’t found much info on them, unfortunately) getting released in September. Preorders close on June 7th at 2pm EST so lock yours in for a sweet $44.99 USD before tax and shipping.
This release includes:
Black game cartridge
Preorderers get a limited edition sticker sheet, too.